Connected event will be fired after Connect method is
issued and wodXMPP successfully connects to the server. If
connection fails (for whatever reason, such as bad
password) Disconnected
event will be fired instead.
It is possible that wodXMPP will internally negotiate
connection parameters, before Connected event is fired at
all. This is done to make wodXMPP as much transparent to
protocol used as possible. You might notice packets
transmitted to/from server in the meantime, meaning wodXMPP
connected already but is still negotiating protocol
parameters.