Description
-
Called when users state changes.
Return Type
-
None
Syntax
-
object.StateChange Owner,
User, OldState
The StateChange Method syntax has these parts:
| object |
An expression evaluating to an object
of type IwodWebNotify. |
| Owner |
Required. A wodWebServerCom
object. Reference to wodWebServer instance that called
this notification method. |
| User |
Required. A WebUser object.
Reference to the User whose state has changed. |
| OldState |
Required. A StatesEnum
enumeration, as described in settings. Constant value
that holds value of previous state. |
Settings
-
The settings for OldState are:
 |
Disconnected |
0 |
Disconnected from
server. |
 |
Connecting |
1 |
User is connecting to the
server. |
 |
Connected |
2 |
User is connected to the
server. |
 |
SendingRequest |
3 |
User is sending
request. |
 |
ReceiveWait |
4 |
User is waiting to receive data. |
 |
ReceivingResponse |
5 |
Receiving response from the server. |
 |
Done |
6 |
Done receiving response from the
server. |
Remarks
-
NOTE: This method is called only if you
implemented IwodWebNotify interface in your application,
and wodWebServer.Notification
property has received reference to
instance of your implementation.
StateChange notification method is called each time
user's state changes. Depending on values provided by
this event, you can track down user's behavior on your
system, deny access to it, or just store it locally for
debugging purposes.
|