wodSSHTunnel ActiveX Control - UserStateChange Event
    
 

Description

Fires when a user connects to the listening channel.


Syntax

Private Sub object_UserStateChange(Chan, User, OldState)



The UserStateChange Event syntax has these parts:

Part Description
object A wodTunnel object.
Chan A Channel object. Reference to the channel where the user connected.
User An User object. Reference to user that connected.
OldState A StatesEnum enumeration, as described in settings. Holds the previous state.

Remarks

The UserStateChange event is fired when state changes for the user. It will fire, for example, when user starts sending data, receives data etc.. Since wodSSHTunnel component is unable to determine exact time where data is no longer received/sent (i.e. user pauses his transfer), state will revert to Connected-Idle after approx. 3 seconds of last state change.