The Connected event will always fired after the Connect method is
issued. If wodSSH successfully connected to the server
ErrorCode will be set to 0 and you
can start sending and receiving data to and from server. If
ErrorCode is not 0, then
wodSSH will immediately close the connection.
For SSH protocols, it is possible that wodSSH will
internally negotiate connection parameters before the
Connected event is fired at all. This is done to make
wodSSH as transparent to the protocol used as possible.
You might notice packets transmitted to and from server whilst connecting,
meaning wodSSH is already connected but is still
negotiating protocol parameters.
If SSH protocols are used, please check the Protocol property as
you might find that it has been changed internally by wodSSH. This is
possible if you set it to SSHAuto.
wodSSH will negotiate whatever SSH protocol version is possible and
change the Protocol property accordingly.