The Authentication function allows you to select the type of
authentication to use with the server. The most common choice is authPassword authentication, which requires the
Login and
Password
properties to be set before the Connect method is called. When
wodSFTP connects to the server, it will authenticate
with username and password ONLY.
If you prefer to authenticate using a
PrivateKey (in which case the server MUST have the appropriate public key),
you should set this property to authPubkey, and you should set the Login and
PrivateKey
properties accordingly.
If you allow any of these types of authentication to take place,
set this property to authBoth. In this case wodSFTP will try to use both methods.
Different server implementations may require that either one or
both of the authentications are successful in order to login to the
server. Please note that in this case you must set all
three properties: Login, Password and PrivateKey.
To set the PrivateKey, use the Keys object (included in the
setup package) which will allow you to generate (and store) the
required keys.
You can also use authSecurID
authentication. In this case, set your Login and instead
of password enter the OTP (one time password) as provided by your
token. wodSFTP will send authentication information to the
server using these properties. In this scenario you
cannot use Password at the same time as this property is
used for both types.
wodSFTP also supports keyboard-interactive authentication. If Password authentication
fails, wodSFTP will also attempt keyboard-interactive authentication as a fallback method.
authGSSAPI implements Kerberos protocol (http://web.mit.edu/Kerberos).
When this authentication is used, there is no need to provide Login
and Password at all - they are requested from the Kerberos authority
(assuming you have valid credentials) and authentication is made
without providing any login details in the code. wodSFTPdll supports
both SSPI (Microsoft implementation) and KfW (MIT open source)
implementations - whichever is available on the local system.