Connects to the server.
Overloads Public Sub Connect()
public void Connect();
Connect method will initiate connection between wodSFTP.NET and remote server. It can be used only if wodSFTP.NET is not connected with server at that moment (in other words, if State is set to Disconnected.
If an error occurs during connection, Connected event will be fired with Error parameter set to exception that occured. If Error is set to
null, wodSFTP.NET successfully connected with remote server.
Upon connection, wodSFTP.NET may perform initial 'handshake' with remote server (it will negotiate encryption algorithms and other properties related to secured connection.) If you see your modem lamps flashing and you don't see Connected event yet - don't be worried. It's because wodSFTP.NET did connect and transmits/receives packets for this negotiation.
After handshake is completed, wodSFTP.NET may perform automatic authentication with the server